By default locked to the 'Max Length'.Spread - If you have boards with variable length the 'Spread' setting will control the distribution between the two sizes, 0,5 the length is evenly distributed, a low Spread value creates a lot of long boards and only a few short ones, a high spread creates a lot of short boards and only a few long ones.Max Width - Controls the maximum width a board can be.Min Width - Controls the minimum length a board can be. Floor Pattern - If you have the full version you can switch between the types of patterns in the 'Floor Pattern' Drop down menu.Max Length - Controls the maximum length a board can be.Min Length - Controls the minimum length a board can be. Interactive update to get instant feedback. Control width, length, grout size individually. Create floors inside any closed 2D shape object, or on flat objects. It’s a great tool if you’re doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation. FloorGenerator is a plugin for 3ds Max (2013 to 2020) which generates floor objects consisting of individual boards which can easily be textured using MultiTexture.
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